Matabei Goto from Hyakka Ryouran Samurai Girls. The outfit is different from the original but still based on the artbook.
Sculpted & painted using Blender. Rendered using blender viewport.
Thanks for all the nice replies! Really appreciate that!
Yeah, I feel weird about the thigh too, I don’t know what’s wrong but it looks unnatural. I’m still really weak at anatomy, so I guess I’ll try to do better next time.
I don’t personally see anything bad with the thigh form. I don’t think they need any more mass. The shading does give me the impression the front of the left thigh is flattened out a little. But other than that…
Absolutely stellar work. Great modelling and sculpting.
You’ve brought the look of 2D anime into the 3rd dimension.
The anatomy here is generally fine. The only thing I will say is that the left knee looks a little clockwise rotated. So we’re seeing a side view of the knee rather than a three quarter view.
Wow, thanks for the nice comments and feedbacks guys! I think now I get more clearer picture about the problem of the model. Let’s see what can I do about this. I’ll try to fix it and update the render soon.
@Tannyloo73 thanks for putting more efforts with your feedbacks man! Really appreciate it!
Thanks guys! But I’m little bit weirded out with the last one. With the last pose, I honestly think she looks like she’s holding pee or something.
I’m tweaking the pose and leg shape again for hopefully the last time, now the result looks more inline with the original image.