Hi BA,
I’ve made this bookshelf using the bookshelf addon and applied my own book texture to the cover and its paper. It looks all good when I render it but since I’m trying to make my scene very bland I use a hue/saturation node to lower its saturation to make it fit in.
This is the rendered viewport option
However when I actually render the scene it shows this weird effect where only half of the book is desaturated and the other half is normal
It’s not in the nodes nor UV’s from what my puny eyes can see so I’d love any advice on why it could be happing
Drive link for the blender file
Any help or pointers at all would be greatly appreciated.