I have several files where I have objects made by extruding planes. I then cut some material by using a boolean difference with an extruded cylinder or extruded rectangular plane. After hiding the object doing the cutting I see my correct image.
When I link the blend file into another blend file the cutting object reappears. I am unable to resolve this with Google searches or YouTube searches.
How can I link in blend file(s) and have the boolean operations and hides of shapes used for boolean cuts all remain intact?
A sample of the base and cut images is here.
What I want to do is create a curved desk top for an office cubicle. I want to then link many cubicles into a file of an office environment. With the cubicles being a linked file I should be able to improve the cubicle file and have all the cubicles in the office updated automatically.
In the first file I can do boolean differences and cut out the curved area for the desk chair. Sometimes it works properly and sometimes it doesn’t. I don’t know how something as straightforward as a boolean difference can seem buggy but somehow it does.
When I include the curved table top in another file via LINK the hidden cutting geometry always reappears. With “library overrides”, “making local” and other suggestions from Google I make a few things happen but I have never tripped across the ability to both move the object brought in by linking and also keep the hidden cutting geometry hidden.
Take your objects and transfer them to a new collection. Name that collection as you wish. Now instead of linking the objects to the new scene, you are going to link the collection. When you do that, the override will not make the hidden object appear again.
No, sadly, I spoke too soon. The override doesn’t show the object, but it’s still not possible to do anything with it anyway.
And again, I spoke too soon. It seems that you can if you do a second override in the hidden object over the outliner. But now you can’t make it visible. You need to move the object here. You can’t just drag it in the viewport, obviously.
The second override seems like a good idea but I can’t figure out how you do it. I can link in the object and move it, but I can’t hide the cutting object. After doing a override I can hide the cutting object but the overall object reset its position and I can’t move it. Could you please be a bit more detailed in how you do the second override? Thanks.
I could be missing something with “move to another collection”. I did it but I’m not sure if you have two collections at the same level or if you are building nested collections.
Look here, I have a linked collection I imported called Suzanne. In this collection, I have 2 objects, 2 Susannes, one parented to the other, and the boolean applied between them.
Can you see that the child Suzanne is greyed out. So, that’s where you need to make the second override. Right-click there and in Library override > make > Selected.
By the way, when you want an answer from me you need to respond to my comment, otherwise, I will not be notified that you said something. I just saw your comment by chance.
You can also mark me using the @ but it’s easier to answer my comment. This way I will receive a notification and help you in time. Sorry for the delay.