Started a small project at the beginning of this week but been having problems with materials and textures. I have overcome most but I am still having a problem with the liquid. As you can see from the image below my lemons/lime and ice cubes look as if theyre black. Im guessing it is light distortion, but how to do get round it.
In the performance settings, I just changed a setting from dynamic bvh to static bvh. That made a difference, what is it and is it just for my viewport.