I have a .max that I need to be able to convert to .scn and back to .max. I know there was a script for a plugin to do this for blender here on the forum, but now the download links do not work. I really don’t want to be forced to use 3dsMAX- blender is definitely where it’s at and I’m a lifetime user of it (not much experience, but it’s the only 3d program I’ve actually spent a good amount of time using.) Can anyone help me out? Or maybe there is some other plugin that can change a .max into something that can be opened with blender?
Just to let people understand what I’m doing… I just started messing with cryengine. And, in my opinion it just blows UE4 out of the water. However, there really is only support for maya and max with the engine.