Animation test I did whileworking on my upcoming animation course.
Modeleé rigged and animated in blender. Textured in Substance painter.
13 Likes
Amazing are they all quads or can u have n gons for animating meches?
1 Like
It’s all quads here but Ngons would be ok since there is no deformation with hard surfaces. Each mechanism piece is directly patented to a bone, offering better performances.
Either way, you should always avoid Ngons.
Triangle and quad are the way to go.
2 Likes
Nice texturing and animation!
1 Like