Mecha game-ready


Wireframe









Textures

Robot modeled and UV-mapped with the addon UVPackmaster in Blender, baking and texturing done in Substance Painter. It features three material sets at 4K resolution. The mecha contains 87 581 tris. Thank you very much to Kaino School.

18 Likes

Very detailed project! Nice work!

2 Likes

Looks great! :+1:

1 Like

Thank you very much :blush:

Thank you :pray: :blush:

1 Like

I featured you on BlenderNation, have a great weekend!

1 Like

Thank you Bart!

1 Like

Very good work, i love it !

1 Like

Thank you :pray: