Hi! We’re looking for a Blender Artist with a good level of knowledge on mechanical/hardsurface animation. It’s for a full time or freelance role. We’re a little team, in Quebec. The position is open for remote work.
We are animating mechanical models, for display in 3D web viewers. We are looking for someone with a good understanding of mechanical rigging and motion. If you can share your portfolio, and if you have experience in the domain, it’s a big plus. We’re speaking English and French.
We work with glb export, so if you’re familiar with the workflow, it would be very nice.
If that can interest you, message me!