Mechanical Arm | Lowpoly | 4k Textures | Rigged

Hi guys, this is a personal project the I developed based on workflow for games.
Was responsible for the concept, modeling, retopology, UV, lookdev and rig.
Software was used: Blender / Hardops, Marmoset, Substance Painter.
The renders were made in Marmoset toolbag.

Artstation
https://www.artstation.com/artwork/B3WzPl








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