Mechanical Death worm

Duration : 10 Hrs.
Polycount : 597650 Quads
Software used : Blender only (Not used Photoshop, compositing also done in blender)
portfolio :

Reference :

Awesome worm

Yeah, this is amazing, great work! :smiley:

Nice job. He’s begging for some texturing.

Great model, for sure. I’d change the angle of the camera slightly so the appendages don’t make a tangent w/ the end of the tail though. Just as a slight “tweak” in the composition, you know?

Can’t wait to see the materials and textures.