I normally just render out products into a PNG. i want to expand to some animations of some of the products that we make.
ive spent today looking through youtube, about rigging.
i understand the principles. most of the tutorials ive found are based on characters,
i need to rig the following;
in this image you can see where i think i need the bones. i copied the part without the bones for clarity
this mount raises up, and the plate on the top needs to be parallel with the floor plane at all times.
there’s a little sliding element, as well as the rotations.
i’m just not sure where to start.
should rig both arms? or can i just rig one side?
how do i constrain that top plate (with the X slot pattern) to always be paralell with the floor plane?
will it be separate armatures? ( the two linked together then the single bone on its own?)
thanks for your time in advance.