Medeine is a personal project made with my friend and colleague @tommaso_sergi, joining visualization and branding into a complete project of comunication about architecture.
The all scene is modelled, textured and rendered in Blender, with postproduction in Blender Compositor and Photoshop for color correction and light adjustments.
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House 3d model by 3dsmart
https://3dsky.org/3dmodels/show/building_23 -
Sofa 3d model by @3Dshaker
https://www.3dshaker.com/
We wait for advice and opinion!
Take a look at the entire project on Behance: