Typical medieval castle interior.
Animation with voice over here:
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Awesome work! The only thing that’s bugging me is the material on that glass. Something might need to be tweaked.
Thanks for commenting. Yes, the glass shader needed a bit more tweaking, but as I’m using Eevee I did have a bit of difficulties with the glass and also Ambient Occlusion, making the shadows appear/disappear at the edges of the rendered frames.
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Yes, some ambient occlusion must have really helped as well.
I featured you on BlenderNation, have a great weekend!
Thanks, Bart!
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With eevee set the overscan render property higher to keep shadows and glass effects at the edge of the picture.
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Thanks - I wasn’t aware of that solution!