Just the toilet at work, done with the blender built in renderer… my only excuse is that it was handy for reference images.
I was thinking of adding a man in a nano suite from crysis… desperate to go to the loo, but “WHERE’S THE ZIP!!!”

Nice work, have you tried a render with includes the overhead light?

That’s a pretty reflective floor – it almost looks wet!

I agree, nice work…

Yeah, I’m having serious issues with the floor myself, the texture settings for reflection don’t appear to have any effect, same with the normals… the material/texture settings for blender are war too complex imohp, if you set an over-ride in the texture, it should ignore any setting the material is using

maybe the floor is wet… just sayin haha