This is just for testing before release… 3.0 under User Tools
Point 1:
Context Menu Key [W] > is the default formely special menu…
Context Menu Key [Custom] > therefor you can change the key, just reboot blender after editing.
Point 2:
Remove the suffix ‘master’ before you install the addon (unzip > remove > zip > install)
This avoid the install error message and fix point 2.
Point 3: done
Point 4: don´t know how to do that! Maybe there is someone who could help?..
Point 5: Try but failed…
I got the latest version installed. But I can’t seem to get the hotkey working for the main UI / pie menu.
I had it working at one point. Then I tried to auto update via prefs menu. But then it said it did update/ I restarted blender. But it was still On the old version I believe. So I manually installed the new version. But then my hotkey stopped working / was gone. So I tried to assign via the prefs option again and it never shows up anymore. I’m not sure which operator or pie/menu to call to manually create a hotkey then?
Just wanted to test this very interesting plugin, but I get a Traceback error when I try to activate the plugin. I guess I’m running a wrong version of Blender? or what can the reason be?
I love that you were able to integrate part of your icons into the standard snapping menu!
Is there any way you could alter the grid snap settings to work where if you active GRID SNAP it ALWAYS snaps to the grid plane points rather than arbitrarily in screen space as is the default? This seems incredibly odd behavior, and very unintuitive (both Max and Maya do not behave this way).
Also, is there a way to increase angle snap to more than just 5degrees. ie. have a setting where you can input, 15, 45, 90, or any other value as your default snapping angle?
Hy Chris, i watched your video, but i can’t do anything here with snapset, because it use the function that comes with blender by itself.
What you are showing needs a main behaviour change and has to be requested.
Maybe here RightClickSelect.
Thanks for updating your add-on.
I wanted to try it on Blender 3 official release, but I got this error:
Traceback (most recent call last):
File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\modules\addon_utils.py", line 351, in enable
mod = __import__(module_name)
ModuleNotFoundError: No module named 'view3d_snapset-0'
This happens because github add the release tag number to the folder inside the download zip!
Unzip the file and remove this number > view3d_snapset-0.3.7 to view3d_snapset.
Zip it again to install the addon.
Otherwise go into folder for the user addons and remove there the number from the folder:
C:\Users\YourName\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons
Futher updates can be check then via the autouploader in the addon preference!