Merge Edges

Yeah, Title explains it. My Problem:


Basically I made a mistake in the model, so the lower third of the faces on the main blade of my scythe aren’t correctly connected. I want those two edges that make the “mouth” shape to just be one edge. (FYI Yes, It’s supposed to be built exactly like this. Each face is where I want it to be, since it’s a minecraft- themed scythe.) This is just annoying and it shows up when using the armature I built for, mostly when bending the opposite way that the blade droops. Which i have no idea why i’d do that but it’s annoying.

Thanks for your time! -RiokuTheSlayer

X >collapse edges and alt-M>merge vertices should do it, although a few marks on your screenshot might have helped with more exact instructions.

It’s not done yet but I noticed this and wanted to fix it so the bending looked right. Thanks though, i’ll try that