Merge Procedural Geonode Curves with Mesh Topology

I’m trying to make a hybrid procedural rope rig, where empties act as control points for a geonodes curve. However, I also want the start and end of the rope to be non-procedural, so I’ve modeled tubes on both ends and matched the radius. I want to weld/merge the ends of the procedural curve to the ends of the modeled parts, however I’m having trouble because the ends of the procedural curves are bent to follow the curve normal, despite having the same position as the modeled edge. How do I use geonodes to autoalign the ends of the procedural curves to the start of the regular ones?

Nodetree for the procedural curves is below:

Simplest would be to Curve To Mesh with no Profile, do the vertex merge, convert back to curve, then Curve to Mesh with the Profile.

Good luck.

Thanks For the Quick Reply! I’m a bit confused as to what you mean however.

The geometry on either side of the procedural curve is simply modeled out,

so If I were to do something like this:

Unfortunately it doesn’t produce the desired effect.