How do I fix this…

…so that the two “loops” connect?
I know about loops and how they work except with deform in animation, so please no links to tutorials on loops.
How do I fix this…

…so that the two “loops” connect?
I know about loops and how they work except with deform in animation, so please no links to tutorials on loops.
is this going to be subsurfed?
Yes it is. That is why I want it to be a single loop around the whole object.
I did manage to get the loops to connect on another part of my mesh.

But at an ugly cost.
I would prefer not using this method if possible.
Yep, that did the trick. Thanks.