Mesh Fill works wierdly (Substance Painter)


I created this material. Now I want to put it on other meshes, for example the rear grip. I try to, but it only applies the iron mask.
image
Here are the layers
I use UDIM maps as the UV
Would like to hear you potential solutions. Im fairly new to substance so I might have made a dumb mistake

This is a Blender Forum. Try a Substance Forum.

I thought I just answered this yesterday…
and follow up this AM…

Ahhh you have 2 posts for the same thing… please keep all questions in a single post so things don’t get confusing…

I couldnt delete the post, but nobody was answering for a long time
:sweat_smile: