I create this thread to talk about this topic that all people want to talk but we are messing the gsoc custom normal thread.
Ok, in the last message we are talking about two different tools for two different workflows. Some people was talking about the expected “mesh fusion” solution and pitiwazou about the bevel in boolean new edges that have Houdini. For the last one I think that only a vertex group “output” in boolean modifier is needed to created the same “node” effect, and will be really usefull. And I believe that will be really easy to make this to somebody that know the code.
For the mesh fusion, I think that a modifier like “bevel boolean” addon by Rodinkov Ilya will be a good solution.
In other way, I will want to talk about the “bevel node” for cycles that IMHO is something that solve similar problems and few people want to see.
PD: Now nobody will want to talk about.