I Have some objects that I want to put in Unity, the object is fine in Unity, but the mesh just got squeezed.
I already try to make a new model, but the problem is still the same.
I Have some objects that I want to put in Unity, the object is fine in Unity, but the mesh just got squeezed.
I already try to make a new model, but the problem is still the same.
I guess in blender… apply scale… before export… !?
Hay, thankyou for replying to this, it work thank you so much for your help.