So I thought - maybe three are custom normals, deleted them, no difference, flipped normals, recalculated outside, no difference. Then I cleaned doubles. Still I get this with auto smooth:
I had to look twice… i think you meant the triangulation artefacts on the right side of the almost rectangular main peace…
…well look at the faces: is the right side slight different triangulated ? can you make some quads ? … also try Mesh Analysis-> Distortion… maybe the right side is not complete planar ??