Hi. I have a mesh simulating the ocean and a cylinder going through it. I get a reflection of the cylinder that I would like not to have.
I tried to turn off the transmission of my cylinder and that helped to get rid of other unwanted reflections, but this one Its still there. I also tried to tweak the display options of my ocean…but that freaking reflection is still there.
Do you know any workaround to solve this. I need to show an ocean and the things should not be reflected on the sides.