As you can see in the attached example image, the unwrap isn’t peserving the aspect ration porportions of the various sides of this example object, so when texture is applied to the mesh, it is distored accordingly. Is there some setting I need to adjust so the aspect ratio, etc. for the unwrap faces is correct? I’m using 2.66 64 bit version of Blender.
Any help or guidance any of you can offer is greatly appreciated.
Thanks.
(BTW, this is my first post to this forum, so I am a total newbie
Jerry