Meta Knight

Made in Blender with post processing in GIMP 2. Comments and criticisms encouraged.


Reference image:

http://balancedbrawl.net/img/classic_render_meta_knight.png

Not bad.

His spaulders (shoulder armor pieces) are too small and aren’t sharp enough on the edges, and you’re missing the little details, like the crease on his shoes (which might just be a normal or texture map), and the crease on his mask (again, perhaps a normal or texture map). The sword could be shinier, as well, and his hands are just spheres compared to the gloved appearance of the real Meta Knight.

Not bad overall, though.

Updated version:


awesome the meta night, one of my favourite Nintendo characters

Aweful lighting. Why don’t you get AO in there. And, pauldrons still not big enough or right shape.

Updated with AO: