Long time blender user here who has recently begun to utilize the Blender Game Engine for simulations. I have a quick question though:
Has metaball support been implemented in the BGE yet?
I have searched this forum as well as Google and seen past threads from the past few years which say no, but I am curious if there have been any recent additions to the BGE code that allow for metaball usage during BGE runtime. If so, that would make my life a whole lot easier in simulating physics, but if not, no big deal!
Thank you in advance, and please forgive me if I have missed any more recent posts explaining this.