Finished a new small but nice client work.
Created in Blender 2.79. Wood texture comes from Substance Source. (Had no time for my own…)
Object textures are completely procedural, no bitmaps used. And flexible: You can adjust the structure and add some additional random scratches if you like.
OK, so far. If you’ve more questions for the proiect, drop me a line.
The crank itself has really no threads inside the mount. It was a client wish and I’ve not forgotten it.