Here’s a short meteor crash avi. I know its pretty unrealistic but it’s wasn’t supposed to be realistic, as it was kind of a test project and I thought that looked cool.
That was awesome! The street lights are a bit off, at one point, the bulb is on and not even attached anymore. Other than that, it was beautifully done!
that is nice. how did you let the wave affect the street lights?
I used vertex parenting.
Yeah, the ground area is too small but when I tried extruding it messed up the vertex keys.
About the lamps, I knew I had forgotten someting :
Note to self: turn off the flying lights.
I’ve got to admit that the flying flare effect seems a bit odd :o
I think a video tutorial of this would be great, oh wait a second, someone has put up a video tutorial on making video tutorials! I guess you have no excuse now, gotta give the people what they want
Is there a simple explanation how you created the animation of the leaves?
The leaves in the tree and the flying leaves are actually two separate things.
The tree leaves are created with a mesh and dupliverts (mesh taken from the tree and modified). When the explosion comes, the leaves hide and a particle emitter (with dupliverts on) creates flying leaves (with a z-force applied). I havent found a proper way to stop the leaves when they hit the ground, I use particle deflecting but the leaves tend to pass through the ground
Perhaps I could make a tutorial when I get access to the .blend. Never made one. Won’t probably be a video tutorial, though (dont have a microphone and nobody would understand my english anyway :))
Im getting an error when I try to open it…first it said I dont have a suitable decompressor and now its saying “ClassFactory cannot supply requested class” :-?