Well, I finished it. For some reason, having a plane underneath the microscope (with raytrace on) crashes the render so I had to render without. At anyrate, its for a VR object I have to create for a class. Let me know what you think.
I think the three lenses are the best part of the render. They look great. Maybe add a small lamp to be able to better see the details on the large knob.
Darko: thanks for the compliment! the scene was rendered with the internal renderer. It has 3 spotlights with raytrace shadows and a shadeless sphere just outside of clip range with a random picture from my hard drive for reflections.
Radishimo: Thank you very much! I’ve put about 20 hours into this thing over the last few weeks. I’m glad you liked it.
blenderanim: Thanks, I agree with you on both your points. I like the lenses the most too, and I’ll try some extra lighting to bring out the detail in the black areas.
Burt.S.: Haha, well, thanks for the reply, but I’m afraid I have no idea what your talking about!
artz0r: Thanks for the suggestions. I have 3 lamps each at 120 degrees from the next. I did this because its going to be a VR object and needs to be well lit from each side, though I may turn shadows off on 1 at your suggestion. The base is pretty close to as it was in my reference picture, with a little artistic liscence taken. As for the environment, I’m going to stoe this away as an object right now, rather than a scene. I’m sure it will find its way into future scenes.
Your attention to detail is astounding. Although it has already been said, I would like to see all the details on the knobs and the other black portions.