Mike Ehrmantraut -head (Jonathan Banks)

To be honest, it’s my first portrait of a actual person/actor, but i don’t think it turned out so bad :stuck_out_tongue:
Everything was made in Blender 3.1 Sculpt-dev branch.
Rendered in EEVEE.
Whole model was sculpted in dyntopo mode, and every texture is from vertex colors, except eyes,
which are made of procedural materials.
Background and a slight sharpening, was made in Krita.





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:+1:
Great work, congrats…

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I featured you on BlenderNation, have a great weekend!

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Wow! Thanks :smiley:

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