Military Radio

A personal project. I wanted to make a high quality game model (for use in cut-scenes, close-ups, menus…etc) of a military radio device. It can even be used in cinematic and movies/VFX renders, as long as it’s not an extreme close-up.
As usual, I used this as an opportunity to practice more texture painting and game prop creation, and I learned quite a bit from this project.
Modeled in Blender and textured in Substance Painter.

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Nice looking result and I think your aim is succesfuly done! :wink:

Thank you!

I featured you on BlenderNation, have a great weekend!

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Thank you!