I have an object that is a linked duplicate of another object (so that I can get by with only UVing one object). Now, I need that linked duplicate to actually be a mirror image of the first. For this reason, I would like to use a mirror modifier rather than mirroring it in Edit Mode.
However, I can’t figure out how to use the mirror modifier and keep only the mirror image. I’m assuming it has to do with the Flip settings, but I can’t get those to do anything. But what I really need is an object that is mirrored, not an object AND the mirror, but no matter what I do with the mirror modifier, I still have both copies.
Any advice would be great. Thank you.