What the heck is wrong with my Mirror Modifier? I removed all doubles yet i have this nasty seam and points at the top and bottom that are crimped!?
Have you tried adding a Merge Limit
You also forget to attach your blend file.
Whoops! I thought the Merge Limit used to have to be zero. Bumping it up solved the problem. Thanks for the quick reply!!
btw - what’s the best practice for Merge Limits? Or does one just keep bumping it up till things look right?
In your blend, move the Subsurf modifier to be listed -after- the mirror modifier, not before it.
Worked!!! Thank you!!!