Mirror problems


The eye is not mirror accross the x axis for some reason.

And here is a question, how can I change an objects Local Pivot? Or a reset pivot button?

The mirrow modifier works depending on object’s local orientation and your eye seems to be rotated. Ctrl+a in object mode will apply scale and rotation so the mirror will work on global x, y and z axes.

btw, nice model.

Ah! Thanks.