Mirroring wave texture

Hi. I want to make a simple arrow strip via shader nodes.

I am using the wave texture to create the bands, but I am unsure how to manipulate it to mirror the pattern on the center axis when rotating the z-axis within the mapping node.

Thank you

I got a bit carried away but have set many options to change from sawtooth to Sine Wave…sharp to blurred and several more…

Diagonal-Mirror-Wave.blend (870.1 KB)

play with them…and
Happy Blending!

EDIT… I might have left a floating Math Node in there, not connected to anything…just delete it!


Thank you so much, I often use arrows for our infographic, and this will be, for sure, a time saver. Thank you