The font (Helvetica Neue) I wanted to use of some text in my scene wasn’t directly compatible with Blender, so I took the text into Illustrator, used Type > Create Outline to convert the text into vector shapes, and saved it as an SVG 1.1 Basic file (w/o Adobe editing support).
This got my text into Blender, but of course it did it as separate objects, so I selected them all and made a parent object to keep my project outline clean.
Although everything looks great in the live view, when I Render Active Scene, I see that in both blocks of text, all of my S’s (or the objects which are based on s at least) are much darker than the rest of the text around it. See examples below.
I have verified that nothing has been done to alter these particular objects (they’re facing the same direction as the rest of the text, they have the same surface properties, lighting and opacity).
I have attempted to re-saving the file using Inkscape. Same result.
I have imported just the S by itself. Same result.
Render Issue.blend (1.02 MB)