Missing texture from Megascan to Blender

Hello everyone, I’m having a big problem with assets from Megascan Bridge to Blender, excluding the fact that textures are linked in wrong positions, but Opacity and Displacement are always missing, I’ve checked in the Export Settings for all assets (3D Assets/3D Plants etc) but nothing change, in the library folder there are the textures they are perfectly exported, but they never come on blender, please help me

Welcome to BA…

What version of Blender?

Do you have the Latest Bridge File? I believe those problems were fixed in the Latest Version…

I have never had a problem with textures in the latest version.

NOTE: Since you are a new user you will only be able to add 1 picture per post and other things with the UI…
You should have received a DM ( Direct Message ) from the Bot…on the New User Tutorial…I highly recommend you go do that ASAP…It will elevate your trust level and alow you many more options

Hello, thanks for welcome, Blender v 3.5, and Bridge yes was updated, i’ve installed it some days ago, but now i’v fixed it reinstalling Bridge and the add-on, and changing export format from JPG to PNG, really thank you for your help.

1 Like

Glad you got things working…I’s a great asset for Blender…
You can also try Quixel Mixer, great for texture painting…alot like Substance Painter but FREE…

Happy Blending!