Missing v2.79 models textures in v2.8+

Hello
I have some blender 2.79 models that I want to use in blender 3.6.2
but when I render them in v3.6.2, the textures just disappear…
I searched over the internet and saw some other people like me had such a trouble but there was no solution.
For you to understand what I mean better:
This is how it should look like (and looks like in v2.79):


This is how it looks in v3.6.2:

I also have tried some other ways like, exporting to .fbx or .obj formats and them re-importing it to blender 3.6.2 again, but didn’t work and textures were shown black this time.
Is there any solution for this problem?

Have you checked the node trees? There’s at least one node (Mix RGB) that was swapped out for something different in one of the 3 point releases. If the shaders are using that one, they wouldn’t work.

You mean…
There isn’t any way to fix this?!

If you link the file I’ll look at it. If it’s just the color mix not working, it’s an easy (somewhat tedious) fix. In that case, you can replace the color mix with the new mix node set to color.

If it’s something else, I don’t know.

Is this already using cycles or the internal renderer ?
Because if not and using the internal renderer… then there is an addon to convet to cycles… but there has also to be some work done anyway…

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