Mixable hair layer system

could you introduce a system for which styles
of the hair can be mixed through a system
layered with order;
a b not= b a

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After Volume Object, Hair is next object type that should be added.

These new object types should handle modifiers. At same moment or a little bit later, modifiers should become nodes.
So, at the end, that should be possible to built a layered nodetree to create an hair style.

But that will take time.

First milestone is a target for year 2020.
But second milestone will probably occur, later.
So, that ability may not be in official Blender before 2021 or 2022.

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