Hello, everyone,
I recently started looking at animation in Blender and wanted to test importing and handling animations from Mixamo.
I have followed the various tutorials but in the NLE editor I am encountering problems as in the Blend file I attach: I can’t apply the actions to the armature of the character (the one with the skin).
While the other armors have no problems…how come? The bones all have the same name (assigned by mixamo).
Also scale and repeat (in NLE editor) don’t seem to work
Hi,
thanks for reply!
I followed the tutorial and used the Mixamo app (which I already had) but when I try to apply the animation to the rig nothing happens.
I am using Blender 4.3.2 and version 1.0.0 of Mixamo app
I import the character with the bones without animation.
with Mixamo app I create the control rigging.
I import armatures with animation
4)with Mixamo app I copy the animation from the armature to the character
It actually works.
If I now import another armature with other animation, go into NLE editor and convert all animation to strips if I go to insert another strip (again in NLE) into character armature this animation does not work (extrapolation=Nothing and Blend In inserted).
What is the correct procedure for I cannot figure out.