I am using Nodes to add a yellow color over the blue cube and use the “Cloud” texture as an alpha. I want the end result to look mostly blue with sparse yellow areas like sphere in image. My cube has a blue material and I have loaded a “texture node” and selected the “Clouds” texture, but now I am stuck. How do I add in the “yellow” material?
Also, how do you render this? I’ve read you just use a “Viewer” node (like in my image) or is there more to it than that?
So I notice you can add a “Texture” node to the Material Nodes, but if you select the “Texture” icon you can’t add an image to it so it’s not too useful IMO. I guess if you want to use any type of image for a texture you need to use “Texture” nodes.