Mixing two materials for ground

Hello everyone,

Basically I am after creating such material. I have mud/dirt textures that I want to mix, however I don’t know how to mix them randomly. Is there any fast/easy solution to create this sort of material?

Thanks in advance

I saw this a while back - maybe it can help you out: https://www.youtube.com/watch?v=-VgtSL5ZpYc

Why can’t you just use a mix shader node with a musgrave and color ramp as the fac?