The MOAS-GEN addon batch generates MOdular ASsets (MOAS). This is a pre-release where more 30 modular parts are batch-generated from profiles.
You can assemble these parts to full assets.
In this pre-release you can choose from a set of profiles, or you can load the basic profile preset and edit the profiles in Edit Mode to your liking. (You can also save them, if you are handy, as preset).
In feature updates:
In the end the MOAS-GEN addon will have 4 main functions; Profile factory, Parts factory, Boolean factory, Asset factory. At the moment parts will be created from profiles. In feature update full Assets will be created from parts, and you will be able to define your boolean so the addon can then generate parts from profiles in combination with (radial) booleans).
Philosophy behind MOAS-GEN
After making many parts for the “Assets for Level Builder”, I decided it’s time to automate the process. It took to many hours making assets. At first I wrote a script, that was like a bunch of macro’s. That created parts from profiles. Then I wanted to have a library of profiles, and so I made added a few profile with a thumbnail viewer. In the current state, we can now generate more than 180 modular parts and if you work with custom profiles unlimited.
So idea’s are inspired by the benefits of the Level Builder addon. I learned from that how efficient it is to use instances.
The basic measurements are there for reasons: 2 meter wide, suitable for two persons. Standard height for ceilings is around 2.40m. So I used that height. But you can use any other standards. (As long as you have standards in mind and use then consitantly).
Later this week, a tutorial with tips will be uploaded.