hey when i look at my model in 3D view then it look pretty nice but if i look when i render it seems blocky ?
can anyone help this is the model
and can anyone tell or help me with the paws ? i dont know how to do that
this is my model (you also will see that i have a few problems with the verticie’s some are in the inside of the model :s)
eevee model : http://g2f.nl/gwkhbj
I made a suggestion for how you could make the paws. They aren’t finished, but they might give you some idea about how to proceed
I also made some suggestions for a cleaner topology (you have a lot of triangles and other nasty stuff). I’m not saying it’s perfect now but I do think it’s better, you will still need to move some loops around a bit to make the body seem less blocky.
thats true its a bit messed up.
i looked at youre one and its much better i do think i understand how to make the paws
if i wnat to animate this model is that possible ?
so if i want it to walk / open it mouth close it mouth … and the same with the eyes is that possible with this model?
edit i also lowered the subscruf modifier
everyone thanx for the tips and hints you all give
What do you mean. The paws don’t have any triangles in my model. It might be worth noting that I changed the legs from 6 vertices to 8 vertices (You can also do it with 6 vertices though).
the paw is ok its not as good as yours but its fine
but now for the white col for the eevee
if i take a cube en draw it and add the modifiers then too then its too round :s
and fur isnt round so its strange
also if i attacht it to the head it also gave a strange effect