Modeling and texturing practice

Hi everyone:)
I’ve been modeling stuff around me lately and this chair is one of them.
It took me several days to model the wave seat but I still wasn’t satisfied with the result. This is because I really wanted to model all wiker ropes to make this chair look good but I couldn’t do it with low poly. In the end, I converted a reference image into maps to make it.
If you have any suggestions and ideas for improvements, they are always welcome:)
Reference: church chair designed by Kaare Klint




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Wood legs look Ok, anyway:)



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I featured you on BlenderNation, have a great weekend!

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Thank you as always, Bartv-san!!

I really like the chair the mood and the colours! I don’t know what’s wrong with the leg though in the render from behind. But overall it’s really obvious how much effort you put in the realism!
:+1:

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Thank you so much, Kaamura-san.

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