Hello, I am from Australia and I am used to both at home and through work, in working with milimeters in every case, whether it be engineering, archictecture furniture designing or anything and work wil Milimeters all the time, I noted in Blender that you have 3 choises of unit measure systems such as blender default, metric and imperial, however there is no way to pick milimeters and the programs default displays meters, I know there is a scale value for your scene but it still compares the measure much like the imperial way of listing measures, so with metric se it will define meters, cm then millimeters, example you have a desk top that is 2400x1800mm blender will display 2400mm = 2m, 40cm or a gable end that could be 750mm wide, Blender would display as 70cm, 50mm
I have read on many other forums that have spoken in regards of metric measures and the the reply s usually are that Blender is not a cad program, but then neither was 3ds max or truespace, yet they have a way to set your measure to millimeters, cms, meters, kilometers in the metric etc or inches, feet and others in the imperial etc.
Now you can type in the dimensions and add the mm to the end but once you hit enter they convert to meters, cms, millimeters etc.
Another example 1355mm blender would display as 1m, 30cm, 55mm.
In another instance one person even suggested to someone to just use blender units and treat them as if they were the measure you wanted. but would thatr effect your photo realistic lighting setups and cameras!
So my question is is ther a way to setup milimeters as the actual measure and not divided up? or is this better as an extra future add-on or feature, it is important for me and is still one of the things thats stoping me from adopting blender as much yet.