i’m working on modeling this spa but i’m having trouble with the back end. i can’t figure out what to do about the steps and seats, etc. the only way i can think to do it is to run all these edge loops around the front and back of each step but that leads to a ridiculously unwieldy model with no easy way to modify it in the future. can someone give me some tips or hints on how i can go about modeling this area? i’ve attached my .blend and my reference image if anyone would be so kind as to take a look.
with something of that complexity, I would make an initial form out of multiple meshes, and then use the retopo tool to extrude a new mesh over that base.
Load the image into gimp/photoshop or something else (or print it out) and break it down into sections: use a pen tool to outline different sections that seem to make sense. Then do as Mordron suggests.
thanks for all the input so far. i’ve been leaning toward the multiple mesh idea but i had second thoughts and figured i would pose the question to others who are likely more blender-enlightened than myself whenever i break something into multiple meshes i feel like it’s somehow cheating and that I’m just not capable enough to do it ‘correctly’. i think the killer part for me is the stairway in the bottom-right corner. the way it intersects the seat in the center is difficult for me to wrap my head around.