Well, I’ve just started using Blender and doing 3d graphics a few days ago. I’m actually very excited but something that keeps putting me off as soon as I get into doing something more “advanced” is that I’m start bumping into navigation problems around my models as I can’t perfectly align my view with sides at different angles. There’s a lot of tutorials out there, but none that shed light on the whole matter of how do you proceed with modeling a couple of objects for one scene.
So here’s what I’d really love to know from you guys:
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If you’re building a scene with say… 7 models… how do you organize your modeling of the 7 respective models?
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Say that you’ve split a model into several different objects… how do you go about modeling every single piece?
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One thing I’m having trouble with is aligning my view relative to the object, not to the scene. Say I have a cube rotated along the X axis and I want to face it from it’s x, y, z axis, and not the scenes? Is there any trick, or should I just align the sides of the object to the grid and reposition it once I’m done with working on it?