Modelling TIP - Eyes for my Baker model

Hello all.

I’m currently working on creating the Baker character using the turnaround from CGCookie at http://cgcookie.com/concept/2013/01/24/concept-cookie-resources-turnarounds/

Currently, I’ve finished the character structure (some tweaking is needed), and I’m having some trouble on how to go on with the eyes. Here’s my current work:


I wonder if anyone have any tips for me? I’m willing to accept anything from one-line tips to links to tutorials, but I really want to do the work myself.

I want to eventually make it a full-rigged char.

Thanks a lot,

  • Luis Sergio Moura

Attachments


I recommend looking through David Ward’s channel (https://www.youtube.com/user/ward7299), who’s one of BlenderCookie’s authors, by the way. He has an awesome series on modeling cartoon characters (the Tim series).

Thanks a lot! I believe that’s the right way! Loved the “distorted eyes” tutorial. I guess I’ll go that way…