well u might wona take that glare off the wall from the lamp iluminating it
the light from the windows may apear gray for several reasons, the light doesnt actualy make it through the window becouse of your material settings on the glass, the light sourc itself may have that collor OR its just not ccoretly positioned
i like the renders but they look soo fogy for some reason
As for the grey light, There is no glass in the windows and the arealight are just plain white, so is the sky.
I haven played with the OSA alot becouse i am still not satisfied with te setings and the whole bathroom.
Here are my yafray settings, there are a lot of low values there i know, but when i make my final renders i wel pump ehm way up
A few questions:
How can i get the light to look white
What is all that fog?
What is a good way to add a nice realistic bathroom light?
What would be good settings for the picture?
Yes ofcourse, everyone picks colors that will leave their eyes in pain:D
@ Red_XIII: sorry I cant really help you with the yafray settings. Im still figuring that out too. But your area lights are positioned horizontal. Light usually comes in at an angle, especially sunlight.
haha no not at all, but by the compression process they came out a bit weird ( they are really loking kinda cool night style ish), and i use a laptop schreen witch makes them a lot softer.
Just had another go at rendering (still low setting’s ill try a high one soon).
Ive added some objects and another camera, I allso played around with the area lights a bit. But still the sky looks grey and every thing is cloudy does anyone know what this grey light is?
It’s grey because you have gamma up to 2.035 and Exp is on. Exp can make everything grey, and gamma can make them gray, too. Turn Gamma down to 1 and keep the Exp setting. And don’t foret to put the light intensity up.
I made a higer setings render yesterday (night) and here it is
As you can see the lights are still grey because i havent read your post yet.
A few things need work, the modeling of the bathtub still looks a bit dull, so does the wood around the edge, The door/window thingy is to small. And why is my glass green?
The lightning needs alot of work aswel!
anyway thanks for your reply’s! ill keep working on it
Oke its been awhile, i Finaly fixed (thanksto henrymop’s tip! thanks alot!) the lights but its still long from perfect.
Does anyone have a good tip on were to place some lights to make it look a bit more real?
These are the setings that i used for the last image (except i dident have the redefindment)
Futher, the Light sources are thre area lights with 1.0 energy and 5 sampels
Would it help if i just crankt everything up?
I want to reach a photorealistic look, does anyone have any pointers on the modeling/texturing/bathroom/settings that can help me?